, including all inherited members.
actColor_ | cvr::draw< T > | [protected] |
actSize_ | cvr::drawBase< T > | [protected] |
actSymbol_ | cvr::drawBase< T > | [protected] |
actX_ | cvr::drawBase< T > | [protected] |
actY_ | cvr::drawBase< T > | [protected] |
arc(const ipoint &p1, const ipoint &pA, const ipoint &pB) | cvr::draw< T > | [virtual] |
arrow(int fx, int fy, int tx, int ty, const float &size=0.2f) | cvr::draw< T > | [virtual] |
arrow(const ipoint &p1, const ipoint &p2, const float &size=0.2f) | cvr::draw< T > | [inline, virtual] |
buildName() const | cvr::object | [protected, virtual] |
circle(const ipoint &p1, int r, bool filled=false) | cvr::draw< T > | [virtual] |
circle(int x, int y, int r, bool filled=false) | cvr::draw< T > | [inline] |
Circle enum value | cvr::drawBase< T > | |
clear() | cvr::draw< T > | |
clone() const | cvr::draw< T > | [virtual] |
copy(const drawBase &other) | cvr::drawBase< T > | |
correctLine(int &x, int &y, int x2, int y2) | cvr::draw< T > | [protected] |
Diamond enum value | cvr::drawBase< T > | |
Dot enum value | cvr::drawBase< T > | |
draw() | cvr::draw< T > | |
draw(const draw< T > &other) | cvr::draw< T > | |
drawBase() | cvr::drawBase< T > | |
drawBase(const drawBase &other) | cvr::drawBase< T > | |
drawSymbol(int x, int y) | cvr::draw< T > | [protected] |
drawSymbol(int x, int y, int w, typename drawBase< T >::eMarkerType t) | cvr::draw< T > | [protected] |
drawSymbol(int x, int y, int w, const char *style) | cvr::draw< T > | [protected, virtual] |
ellipse(const ipoint &p1, int aX, int aY, bool filled=false) | cvr::draw< T > | [virtual] |
ellipse(const ipoint &p1, int aX, int aY, const float &angle, bool filled=false) | cvr::draw< T > | [virtual] |
eMarkerType enum name | cvr::drawBase< T > | |
enterPX(const ipoint &p, int *x1, int *x2, int &miny, int &maxy) | cvr::draw< T > | [inline, protected] |
fill(const ipoint &seed) | cvr::draw< T > | |
fill(int x, int y) | cvr::draw< T > | [inline] |
filled_ | cvr::drawBase< T > | [protected] |
fillUntil(const ipoint &seed, const T &stopColor) | cvr::draw< T > | |
fillUntil(int x, int y, const T &stopColor) | cvr::draw< T > | [inline] |
getCanvas() | cvr::draw< T > | [virtual] |
getCanvas() const | cvr::draw< T > | [virtual] |
getCanvasSize() | cvr::draw< T > | [virtual] |
getColor() const | cvr::draw< T > | |
getStatusObject() const | cvr::status | |
getStatusString() const | cvr::status | |
grid(const ipoint &delta, bool interval=true) | cvr::draw< T > | [virtual] |
horizontalLine(int x1, int x2, int y) | cvr::draw< T > | [virtual] |
horizontalLine(const ipoint &p1, const ipoint &p2) | cvr::draw< T > | [virtual] |
img_ | cvr::draw< T > | [protected] |
inCanvas(const ipoint &p) const | cvr::draw< T > | [inline, protected] |
inCanvas(int x, int y) const | cvr::draw< T > | [inline, protected] |
line(int fx, int fy, int tx, int ty) | cvr::draw< T > | [virtual] |
line(const ipoint &p1, const ipoint &p2) | cvr::draw< T > | [inline, virtual] |
line(const cvr::line< int > &l) | cvr::draw< T > | [inline] |
lineTo(int x, int y) | cvr::draw< T > | [virtual] |
lineTo(const ipoint &p) | cvr::draw< T > | [inline, virtual] |
marker(int x, int y) | cvr::drawBase< T > | [inline, virtual] |
marker(int x, int y, int width) | cvr::drawBase< T > | [inline, virtual] |
marker(int x, int y, const char *style) | cvr::drawBase< T > | [inline, virtual] |
marker(int x, int y, eMarkerType t) | cvr::drawBase< T > | [inline, virtual] |
marker(int x, int y, int w, const char *style) | cvr::drawBase< T > | [inline, virtual] |
marker(int x, int y, int w, eMarkerType t) | cvr::drawBase< T > | [inline, virtual] |
marker(const ipoint &p) | cvr::drawBase< T > | [inline, virtual] |
marker(const ipoint &p, int width) | cvr::drawBase< T > | [inline, virtual] |
marker(const ipoint &p, const char *style) | cvr::drawBase< T > | [inline, virtual] |
marker(const ipoint &p, eMarkerType t) | cvr::drawBase< T > | [inline, virtual] |
marker(const ipoint &p, int width, eMarkerType t) | cvr::drawBase< T > | [inline, virtual] |
marker(const ipoint &p, int width, const char *style) | cvr::drawBase< T > | [inline, virtual] |
marker(const ipointList &c, const ipoint &offset=ipoint(0, 0)) | cvr::drawBase< T > | [inline, virtual] |
marker(const ipointList &c, int width, const ipoint &offset=ipoint(0, 0)) | cvr::drawBase< T > | [inline, virtual] |
marker(const ipointList &c, const char *style, const ipoint &offset=ipoint(0, 0)) | cvr::drawBase< T > | [inline, virtual] |
marker(const ipointList &c, eMarkerType t, const ipoint &offset=ipoint(0, 0)) | cvr::drawBase< T > | [inline, virtual] |
marker(const ipointList &c, int width, const char *style, const ipoint &offset=ipoint(0, 0)) | cvr::drawBase< T > | [virtual] |
marker(const ipointList &c, int width, eMarkerType t, const ipoint &offset=ipoint(0, 0)) | cvr::drawBase< T > | [virtual] |
moveTo(int x, int y) | cvr::draw< T > | [virtual] |
drawBase< T >::moveTo(const ipoint &p) | cvr::drawBase< T > | [inline, virtual] |
name() const | cvr::draw< T > | [virtual] |
newInstance() const | cvr::draw< T > | [virtual] |
number(int num, const ipoint &p1=ipoint(0, 0), const float &s=0.03125f) | cvr::draw< T > | |
number(int num, int x, int y, const float &s) | cvr::draw< T > | |
number(int num, int x, int y) | cvr::draw< T > | [inline, virtual] |
drawBase< T >::number(int num, const ipoint &p) | cvr::drawBase< T > | [inline, virtual] |
object() | cvr::object | |
overlay(const channel &overlay, int x=0, int y=0) | cvr::draw< T > | |
overlay(const channel &overlay, const ipoint &p) | cvr::draw< T > | |
overlay(const channel8 &overlay, int x=0, int y=0) | cvr::draw< T > | |
overlay(const channel8 &overlay, const ipoint &p) | cvr::draw< T > | |
Pixel enum value | cvr::drawBase< T > | |
Plus enum value | cvr::drawBase< T > | |
polarLine(const ipoint &p, const float &length, const float &angle) | cvr::drawBase< T > | [virtual] |
polygon(const ipolygonPoints &poly, bool filled=false, const float angle=0.0f, const ipoint &shift=ipoint(0, 0)) | cvr::draw< T > | [virtual] |
rectangle(const cvr::rectangle< int > &r, bool filled=false) | cvr::draw< T > | [inline, virtual] |
rectangle(const cvr::rectangle< int > &r, const float angle, bool filled) | cvr::draw< T > | [inline] |
rectangle(const ipoint &upperLeft, const ipoint &bottomRight, bool filled=false) | cvr::draw< T > | [inline, virtual] |
rectangle(const ipoint &upperLeft, const ipoint &bottomRight, const float angle, bool filled=false) | cvr::draw< T > | [inline] |
rectangle(int xl, const int yu, int xr, int yb, bool filled=false) | cvr::draw< T > | [virtual] |
rectangle(int xl, const int yu, int xr, int yb, const float angle, bool filled=false) | cvr::draw< T > | |
scale(const double factor) | cvr::draw< T > | |
set(int x, int y) | cvr::draw< T > | [virtual] |
set(const ipoint &p) | cvr::draw< T > | [inline, virtual] |
set(const ipointList &c, const ipoint &offset=ipoint(0, 0)) | cvr::draw< T > | [inline, virtual] |
set(const location &loc, bool showAngleLine=false) | cvr::draw< T > | [inline, virtual] |
set(const rectLocation &loc, bool showAngleLine=false) | cvr::draw< T > | [inline, virtual] |
set(const affineLocation &loc, bool approximateEllipse=false, bool showAngleLine=false) | cvr::draw< T > | [inline, virtual] |
set(const list< location > &locs, bool showAngleLine=false) | cvr::draw< T > | [inline, virtual] |
set(const list< affineLocation > &locs, bool approximateEllipse=false, bool showAngleLine=false) | cvr::draw< T > | [inline, virtual] |
set(const dvector &vct, const T &axisColor, bool forceAxis0=true) | cvr::draw< T > | |
set(const fvector &vct, const T &axisColor, bool forceAxis0=true) | cvr::draw< T > | |
set(const ivector &vct, const T &axisColor, bool forceAxis0=true) | cvr::draw< T > | |
setColor(const T &px) | cvr::draw< T > | [virtual] |
setColor(const char *color) | cvr::draw< T > | [virtual] |
setGray(const float k) | cvr::draw< T > | [virtual] |
setMarkerSize(int size) | cvr::drawBase< T > | [virtual] |
setMarkerType(eMarkerType m) | cvr::drawBase< T > | [virtual] |
setStatusMonitor(statusMonitor &monitor) | cvr::status | [static] |
setStatusString(const char *msg) const | cvr::status | |
setStatusString(const std::string &msg) const | cvr::status | |
setStyle(const char *style) | cvr::drawBase< T > | [virtual] |
Square enum value | cvr::drawBase< T > | |
Star enum value | cvr::drawBase< T > | |
status() | cvr::status | |
status(const status &other) | cvr::status | |
text(const std::string txt, const ipoint &upperleft=ipoint(0, 0), const ipoint &scale=ipoint(1, 1), const float opaqueness=1.0f, bool horizontal=true) | cvr::draw< T > | |
text(const std::string txt, int x, int y, const ipoint &scale, const float opaqueness, bool horizontal) | cvr::draw< T > | |
text(const std::string txt, int x, int y) | cvr::draw< T > | [inline, virtual] |
drawBase< T >::text(const std::string txt, const ipoint &p) | cvr::drawBase< T > | [inline, virtual] |
TriangleDown enum value | cvr::drawBase< T > | |
TriangleLeft enum value | cvr::drawBase< T > | |
TriangleRight enum value | cvr::drawBase< T > | |
TriangleUp enum value | cvr::drawBase< T > | |
turnPoint(const float x, const float y, float angle) | cvr::draw< T > | [inline, protected, static] |
use(matrix< T > &img) | cvr::draw< T > | [virtual] |
useFillPattern_ | cvr::drawBase< T > | [protected] |
useLinePattern_ | cvr::drawBase< T > | [protected] |
verticalLine(int x, int y1, int y2) | cvr::draw< T > | [virtual] |
verticalLine(const ipoint &p1, const ipoint &p2) | cvr::draw< T > | [virtual] |
Xmark enum value | cvr::drawBase< T > | |
~draw() | cvr::draw< T > | |
~drawBase() | cvr::drawBase< T > | [virtual] |
~object() | cvr::object | [virtual] |
~status() | cvr::status | [virtual] |