CVR-Lib last update 20 Sep 2009

cvr::draw< T > Member List

This is the complete list of members for cvr::draw< T >, including all inherited members.

actColor_cvr::draw< T > [protected]
actSize_cvr::drawBase< T > [protected]
actSymbol_cvr::drawBase< T > [protected]
actX_cvr::drawBase< T > [protected]
actY_cvr::drawBase< T > [protected]
arc(const ipoint &p1, const ipoint &pA, const ipoint &pB)cvr::draw< T > [virtual]
arrow(int fx, int fy, int tx, int ty, const float &size=0.2f)cvr::draw< T > [virtual]
arrow(const ipoint &p1, const ipoint &p2, const float &size=0.2f)cvr::draw< T > [inline, virtual]
buildName() const cvr::object [protected, virtual]
circle(const ipoint &p1, int r, bool filled=false)cvr::draw< T > [virtual]
circle(int x, int y, int r, bool filled=false)cvr::draw< T > [inline]
Circle enum valuecvr::drawBase< T >
clear()cvr::draw< T >
clone() const cvr::draw< T > [virtual]
copy(const drawBase &other)cvr::drawBase< T >
correctLine(int &x, int &y, int x2, int y2)cvr::draw< T > [protected]
Diamond enum valuecvr::drawBase< T >
Dot enum valuecvr::drawBase< T >
draw()cvr::draw< T >
draw(const draw< T > &other)cvr::draw< T >
drawBase()cvr::drawBase< T >
drawBase(const drawBase &other)cvr::drawBase< T >
drawSymbol(int x, int y)cvr::draw< T > [protected]
drawSymbol(int x, int y, int w, typename drawBase< T >::eMarkerType t)cvr::draw< T > [protected]
drawSymbol(int x, int y, int w, const char *style)cvr::draw< T > [protected, virtual]
ellipse(const ipoint &p1, int aX, int aY, bool filled=false)cvr::draw< T > [virtual]
ellipse(const ipoint &p1, int aX, int aY, const float &angle, bool filled=false)cvr::draw< T > [virtual]
eMarkerType enum namecvr::drawBase< T >
enterPX(const ipoint &p, int *x1, int *x2, int &miny, int &maxy)cvr::draw< T > [inline, protected]
fill(const ipoint &seed)cvr::draw< T >
fill(int x, int y)cvr::draw< T > [inline]
filled_cvr::drawBase< T > [protected]
fillUntil(const ipoint &seed, const T &stopColor)cvr::draw< T >
fillUntil(int x, int y, const T &stopColor)cvr::draw< T > [inline]
getCanvas()cvr::draw< T > [virtual]
getCanvas() const cvr::draw< T > [virtual]
getCanvasSize()cvr::draw< T > [virtual]
getColor() const cvr::draw< T >
getStatusObject() const cvr::status
getStatusString() const cvr::status
grid(const ipoint &delta, bool interval=true)cvr::draw< T > [virtual]
horizontalLine(int x1, int x2, int y)cvr::draw< T > [virtual]
horizontalLine(const ipoint &p1, const ipoint &p2)cvr::draw< T > [virtual]
img_cvr::draw< T > [protected]
inCanvas(const ipoint &p) const cvr::draw< T > [inline, protected]
inCanvas(int x, int y) const cvr::draw< T > [inline, protected]
line(int fx, int fy, int tx, int ty)cvr::draw< T > [virtual]
line(const ipoint &p1, const ipoint &p2)cvr::draw< T > [inline, virtual]
line(const cvr::line< int > &l)cvr::draw< T > [inline]
lineTo(int x, int y)cvr::draw< T > [virtual]
lineTo(const ipoint &p)cvr::draw< T > [inline, virtual]
marker(int x, int y)cvr::drawBase< T > [inline, virtual]
marker(int x, int y, int width)cvr::drawBase< T > [inline, virtual]
marker(int x, int y, const char *style)cvr::drawBase< T > [inline, virtual]
marker(int x, int y, eMarkerType t)cvr::drawBase< T > [inline, virtual]
marker(int x, int y, int w, const char *style)cvr::drawBase< T > [inline, virtual]
marker(int x, int y, int w, eMarkerType t)cvr::drawBase< T > [inline, virtual]
marker(const ipoint &p)cvr::drawBase< T > [inline, virtual]
marker(const ipoint &p, int width)cvr::drawBase< T > [inline, virtual]
marker(const ipoint &p, const char *style)cvr::drawBase< T > [inline, virtual]
marker(const ipoint &p, eMarkerType t)cvr::drawBase< T > [inline, virtual]
marker(const ipoint &p, int width, eMarkerType t)cvr::drawBase< T > [inline, virtual]
marker(const ipoint &p, int width, const char *style)cvr::drawBase< T > [inline, virtual]
marker(const ipointList &c, const ipoint &offset=ipoint(0, 0))cvr::drawBase< T > [inline, virtual]
marker(const ipointList &c, int width, const ipoint &offset=ipoint(0, 0))cvr::drawBase< T > [inline, virtual]
marker(const ipointList &c, const char *style, const ipoint &offset=ipoint(0, 0))cvr::drawBase< T > [inline, virtual]
marker(const ipointList &c, eMarkerType t, const ipoint &offset=ipoint(0, 0))cvr::drawBase< T > [inline, virtual]
marker(const ipointList &c, int width, const char *style, const ipoint &offset=ipoint(0, 0))cvr::drawBase< T > [virtual]
marker(const ipointList &c, int width, eMarkerType t, const ipoint &offset=ipoint(0, 0))cvr::drawBase< T > [virtual]
moveTo(int x, int y)cvr::draw< T > [virtual]
drawBase< T >::moveTo(const ipoint &p)cvr::drawBase< T > [inline, virtual]
name() const cvr::draw< T > [virtual]
newInstance() const cvr::draw< T > [virtual]
number(int num, const ipoint &p1=ipoint(0, 0), const float &s=0.03125f)cvr::draw< T >
number(int num, int x, int y, const float &s)cvr::draw< T >
number(int num, int x, int y)cvr::draw< T > [inline, virtual]
drawBase< T >::number(int num, const ipoint &p)cvr::drawBase< T > [inline, virtual]
object()cvr::object
overlay(const channel &overlay, int x=0, int y=0)cvr::draw< T >
overlay(const channel &overlay, const ipoint &p)cvr::draw< T >
overlay(const channel8 &overlay, int x=0, int y=0)cvr::draw< T >
overlay(const channel8 &overlay, const ipoint &p)cvr::draw< T >
Pixel enum valuecvr::drawBase< T >
Plus enum valuecvr::drawBase< T >
polarLine(const ipoint &p, const float &length, const float &angle)cvr::drawBase< T > [virtual]
polygon(const ipolygonPoints &poly, bool filled=false, const float angle=0.0f, const ipoint &shift=ipoint(0, 0))cvr::draw< T > [virtual]
rectangle(const cvr::rectangle< int > &r, bool filled=false)cvr::draw< T > [inline, virtual]
rectangle(const cvr::rectangle< int > &r, const float angle, bool filled)cvr::draw< T > [inline]
rectangle(const ipoint &upperLeft, const ipoint &bottomRight, bool filled=false)cvr::draw< T > [inline, virtual]
rectangle(const ipoint &upperLeft, const ipoint &bottomRight, const float angle, bool filled=false)cvr::draw< T > [inline]
rectangle(int xl, const int yu, int xr, int yb, bool filled=false)cvr::draw< T > [virtual]
rectangle(int xl, const int yu, int xr, int yb, const float angle, bool filled=false)cvr::draw< T >
scale(const double factor)cvr::draw< T >
set(int x, int y)cvr::draw< T > [virtual]
set(const ipoint &p)cvr::draw< T > [inline, virtual]
set(const ipointList &c, const ipoint &offset=ipoint(0, 0))cvr::draw< T > [inline, virtual]
set(const location &loc, bool showAngleLine=false)cvr::draw< T > [inline, virtual]
set(const rectLocation &loc, bool showAngleLine=false)cvr::draw< T > [inline, virtual]
set(const affineLocation &loc, bool approximateEllipse=false, bool showAngleLine=false)cvr::draw< T > [inline, virtual]
set(const list< location > &locs, bool showAngleLine=false)cvr::draw< T > [inline, virtual]
set(const list< affineLocation > &locs, bool approximateEllipse=false, bool showAngleLine=false)cvr::draw< T > [inline, virtual]
set(const dvector &vct, const T &axisColor, bool forceAxis0=true)cvr::draw< T >
set(const fvector &vct, const T &axisColor, bool forceAxis0=true)cvr::draw< T >
set(const ivector &vct, const T &axisColor, bool forceAxis0=true)cvr::draw< T >
setColor(const T &px)cvr::draw< T > [virtual]
setColor(const char *color)cvr::draw< T > [virtual]
setGray(const float k)cvr::draw< T > [virtual]
setMarkerSize(int size)cvr::drawBase< T > [virtual]
setMarkerType(eMarkerType m)cvr::drawBase< T > [virtual]
setStatusMonitor(statusMonitor &monitor)cvr::status [static]
setStatusString(const char *msg) const cvr::status
setStatusString(const std::string &msg) const cvr::status
setStyle(const char *style)cvr::drawBase< T > [virtual]
Square enum valuecvr::drawBase< T >
Star enum valuecvr::drawBase< T >
status()cvr::status
status(const status &other)cvr::status
text(const std::string txt, const ipoint &upperleft=ipoint(0, 0), const ipoint &scale=ipoint(1, 1), const float opaqueness=1.0f, bool horizontal=true)cvr::draw< T >
text(const std::string txt, int x, int y, const ipoint &scale, const float opaqueness, bool horizontal)cvr::draw< T >
text(const std::string txt, int x, int y)cvr::draw< T > [inline, virtual]
drawBase< T >::text(const std::string txt, const ipoint &p)cvr::drawBase< T > [inline, virtual]
TriangleDown enum valuecvr::drawBase< T >
TriangleLeft enum valuecvr::drawBase< T >
TriangleRight enum valuecvr::drawBase< T >
TriangleUp enum valuecvr::drawBase< T >
turnPoint(const float x, const float y, float angle)cvr::draw< T > [inline, protected, static]
use(matrix< T > &img)cvr::draw< T > [virtual]
useFillPattern_cvr::drawBase< T > [protected]
useLinePattern_cvr::drawBase< T > [protected]
verticalLine(int x, int y1, int y2)cvr::draw< T > [virtual]
verticalLine(const ipoint &p1, const ipoint &p2)cvr::draw< T > [virtual]
Xmark enum valuecvr::drawBase< T >
~draw()cvr::draw< T >
~drawBase()cvr::drawBase< T > [virtual]
~object()cvr::object [virtual]
~status()cvr::status [virtual]


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