last update 20 Sep 2009
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cvr::borderPoints Member List
This is the complete list of members for
cvr::borderPoints
, including all inherited members.
borderPoints
()
cvr::borderPoints
borderPoints
(const borderPoints &other)
cvr::borderPoints
boundary_
cvr::pointList< T >
[protected]
buildName
() const
cvr::object
[protected, virtual]
castFrom
(const ioPoints &theIoPoints)
cvr::borderPoints
castFrom
(const areaPoints &theAreaPoints)
cvr::borderPoints
castFrom
(const ipolygonPoints &polyPoints)
cvr::borderPoints
cvr::pointList::castFrom
(const list< point< T > > &other)
cvr::pointList< T >
cvr::pointList::castFrom
(const pointList< U > &other)
cvr::pointList< T >
[inline]
cvr::pointList::castFrom
(const vector< point< U > > &other)
cvr::pointList< T >
[inline]
cvr::pointList::castFrom
(const vector< point< U > > &other) const
cvr::pointList< T >
[inline]
castTo
(vector< point< U > > &other) const
cvr::pointList< T >
[inline]
clone
() const
cvr::borderPoints
[virtual]
computeBoundary
() const
cvr::pointList< T >
const_iterator
typedef
cvr::pointList< T >
const_reference
typedef
cvr::pointList< T >
copy
(const borderPoints &other)
cvr::borderPoints
cvr::pointList::copy
(const pointList< T > &other)
cvr::pointList< T >
equals
(const pointList< T > &other) const
cvr::pointList< T >
extractFromMask
(const matrix< ubyte > &mask)
cvr::borderPoints
generateMask
(matrix< ubyte > &mask, const bool computeBoundary=true, const bool exactBoundaryDimensions=false, const bool keepMaskData=false) const
cvr::borderPoints
getBoundary
() const
cvr::pointList< T >
[inline]
inside
(const ipoint &p, const matrix< ubyte > &mask)
cvr::borderPoints
[inline, protected]
invert
()
cvr::borderPoints
ioObject
()
cvr::ioObject
isConsistent
() const
cvr::borderPoints
iterator
typedef
cvr::pointList< T >
name
() const
cvr::borderPoints
[virtual]
newInstance
() const
cvr::borderPoints
[virtual]
object
()
cvr::object
operator<
(const pointList< T > &other) const
cvr::pointList< T >
operator=
(const borderPoints &other)
cvr::borderPoints
[inline]
cvr::pointList::operator=
(const pointList< T > &other)
cvr::pointList< T >
operator==
(const pointList< T > &other) const
cvr::pointList< T >
operator>
(const pointList< T > &other) const
cvr::pointList< T >
pointList
()
cvr::pointList< T >
pointList
(const pointList< T > &other)
cvr::pointList< T >
pointList
(const list< point< T > > &other)
cvr::pointList< T >
read
(ioHandler &handler, const bool complete=true)
cvr::pointList< T >
[virtual]
reference
typedef
cvr::pointList< T >
setBoundary
(const rectangle< T > &r)
cvr::pointList< T >
[inline]
updateBoundary
()
cvr::pointList< T >
write
(ioHandler &handler, const bool complete=true) const
cvr::pointList< T >
[virtual]
~borderPoints
()
cvr::borderPoints
[virtual]
~ioObject
()
cvr::ioObject
[virtual]
~object
()
cvr::object
[virtual]
~pointList
()
cvr::pointList< T >
[virtual]
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