last update 20 Sep 2009
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cvr::ioPoints Member List
This is the complete list of members for
cvr::ioPoints
, including all inherited members.
boundary_
cvr::pointList< int >
[protected]
buildName
() const
cvr::object
[protected, virtual]
castFrom
(const borderPoints &theBorderPoints)
cvr::ioPoints
castFrom
(const areaPoints &theAreaPoints)
cvr::ioPoints
pointList< int >::castFrom
(const list< point< int > > &other)
cvr::pointList< int >
pointList< int >::castFrom
(const pointList< U > &other)
cvr::pointList< int >
[inline]
pointList< int >::castFrom
(const vector< point< U > > &other)
cvr::pointList< int >
[inline]
pointList< int >::castFrom
(const vector< point< U > > &other) const
cvr::pointList< int >
[inline]
castTo
(vector< point< U > > &other) const
cvr::pointList< int >
[inline]
clone
() const
cvr::ioPoints
[virtual]
computeBoundary
() const
cvr::pointList< int >
const_iterator
typedef
cvr::pointList< int >
const_reference
typedef
cvr::pointList< int >
copy
(const ioPoints &other)
cvr::ioPoints
pointList< int >::copy
(const pointList< int > &other)
cvr::pointList< int >
equals
(const pointList< int > &other) const
cvr::pointList< int >
extractFromMask
(const matrix< ubyte > &mask)
cvr::ioPoints
generateMask
(matrix< ubyte > &mask, const bool computeBoundary=true, const bool exactBoundaryDimensions=false, const bool keepMaskData=false) const
cvr::ioPoints
getBoundary
() const
cvr::pointList< int >
[inline]
ioObject
()
cvr::ioObject
ioPoints
()
cvr::ioPoints
ioPoints
(const ioPoints &other)
cvr::ioPoints
iterator
typedef
cvr::pointList< int >
name
() const
cvr::ioPoints
[virtual]
newInstance
() const
cvr::ioPoints
[virtual]
object
()
cvr::object
operator<
(const pointList< int > &other) const
cvr::pointList< int >
operator=
(const ioPoints &other)
cvr::ioPoints
[inline]
pointList< int >::operator=
(const pointList< int > &other)
cvr::pointList< int >
operator==
(const pointList< int > &other) const
cvr::pointList< int >
operator>
(const pointList< int > &other) const
cvr::pointList< int >
pointList
()
cvr::pointList< int >
pointList
(const pointList< int > &other)
cvr::pointList< int >
pointList
(const list< point< int > > &other)
cvr::pointList< int >
read
(ioHandler &handler, const bool complete=true)
cvr::pointList< int >
[virtual]
reference
typedef
cvr::pointList< int >
setBoundary
(const rectangle< int > &r)
cvr::pointList< int >
[inline]
updateBoundary
()
cvr::pointList< int >
write
(ioHandler &handler, const bool complete=true) const
cvr::pointList< int >
[virtual]
~ioObject
()
cvr::ioObject
[virtual]
~ioPoints
()
cvr::ioPoints
[virtual]
~object
()
cvr::object
[virtual]
~pointList
()
cvr::pointList< int >
[virtual]
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