, including all inherited members.
approximate(const borderPoints &theBorderPoints, const int minStep=-1, const double maxDistance=1, const bool closed=false, const bool searchMaxDist=false) | cvr::polygonPoints< T > | |
approximate(const borderPoints &theBorderPoints, const ipointList &forcedVertices, const int minStep=-1, const double maxDistance=1, const bool closed=false, const bool searchMaxDist=false) | cvr::polygonPoints< T > | |
areaX2() const | cvr::polygonPoints< T > | |
boundary_ | cvr::pointList< T > | [protected] |
buildName() const | cvr::object | [protected, virtual] |
castFrom(const borderPoints &theBorderPoints, const int minLength=-1, const double maxDistance=1.0, const bool closed=true, const bool searchMaxDist=false) | cvr::polygonPoints< T > | |
castFrom(const ioPoints &thePointList) | cvr::polygonPoints< T > | |
castFrom(const pointList< T > &thePointList) | cvr::polygonPoints< T > | |
pointList< T >::castFrom(const list< point< T > > &other) | cvr::pointList< T > | |
pointList< T >::castFrom(const pointList< U > &other) | cvr::pointList< T > | [inline] |
pointList< T >::castFrom(const vector< point< U > > &other) | cvr::pointList< T > | [inline] |
pointList< T >::castFrom(const vector< point< U > > &other) const | cvr::pointList< T > | [inline] |
castTo(vector< point< U > > &other) const | cvr::pointList< T > | [inline] |
clockwise() const | cvr::polygonPoints< T > | |
clone() const | cvr::pointList< T > | [virtual] |
computeBoundary() const | cvr::pointList< T > | |
const_iterator typedef | cvr::pointList< T > | |
const_reference typedef | cvr::pointList< T > | |
copy(const pointList< T > &other) | cvr::pointList< T > | |
equals(const pointList< T > &other) const | cvr::pointList< T > | |
fitAndSplit(const vector< ipoint > &vct, const int idx1, const int idx2, const double maxDistance, vector< ubyte > &flags) | cvr::polygonPoints< T > | [protected] |
getBoundary() const | cvr::pointList< T > | [inline] |
invert() | cvr::polygonPoints< T > | |
ioObject() | cvr::ioObject | |
iterator typedef | cvr::pointList< T > | |
name() const | cvr::polygonPoints< T > | [virtual] |
newInstance() const | cvr::pointList< T > | [virtual] |
object() | cvr::object | |
operator<(const pointList< T > &other) const | cvr::pointList< T > | |
operator=(const polygonPoints< T > &other) | cvr::polygonPoints< T > | [inline] |
pointList< T >::operator=(const pointList< T > &other) | cvr::pointList< T > | |
operator==(const pointList< T > &other) const | cvr::pointList< T > | |
operator>(const pointList< T > &other) const | cvr::pointList< T > | |
pointList() | cvr::pointList< T > | |
pointList(const pointList< T > &other) | cvr::pointList< T > | |
pointList(const list< point< T > > &other) | cvr::pointList< T > | |
polygonPoints() | cvr::polygonPoints< T > | |
polygonPoints(const polygonPoints< T > &other) | cvr::polygonPoints< T > | |
read(ioHandler &handler, const bool complete=true) | cvr::pointList< T > | [virtual] |
reference typedef | cvr::pointList< T > | |
setBoundary(const rectangle< T > &r) | cvr::pointList< T > | [inline] |
updateBoundary() | cvr::pointList< T > | |
write(ioHandler &handler, const bool complete=true) const | cvr::pointList< T > | [virtual] |
~ioObject() | cvr::ioObject | [virtual] |
~object() | cvr::object | [virtual] |
~pointList() | cvr::pointList< T > | [virtual] |
~polygonPoints() | cvr::polygonPoints< T > | [virtual] |